Interactive / Immersive

LG G8 ThinQ Air Motion Game

MWC 2019 / Barcelona, Spain

Interactive / Immersive

LG G8 ThinQ
Air Motion Game

MWC 2019 / Barcelona, Spain


Challenge

At MWC 2019, our goal was to showcase the LG G8 ThinQ’s key features, such as vein recognition and the ‘Air Motion’ function, which allows app control with hand gestures. To make these features engaging and accessible, we developed an Air Motion Game using ‘kinetic sensor’ technology similar to Air Motion, inspired by rhythm games.

OLED Signage + 2 G8 ThinQ mobiles

BEYOND TOUCH _ G8 ThinQ Air Motion experience zone

Designed and developed an interactive game solution to showcase the innovative Air Motion technology of the G8 ThinQ.


Frame Out

The Air Motion Game is a rhythm-based competition using gestures. Participants start with vein recognition to enter the game and then perform Air Motion tasks in sync with the music. The competitive game format attracted numerous attendees throughout MWC 2019, enhancing engagement and excitement. AFRAME has extensive experience in creating interactive content that facilitates technical understanding and learning.

Client l LG Electronics
Agency l HSAD
Planning l Lee Chang Ik, Yeom Hye Jin

Solution l Lee Jae Young, Lee Ju Yong
Creative Director l Jung Kwang Keun
2D/3D l Noh Jun Ho, Lee Sun Hee


Tag l  #MWC2019 #LGG8ThinQ #인터렉티브 #기술체험 #실감형콘텐츠 #전시 #exhibition #Interactive #Zcamera #airmotion #kinetic


Challenge

At MWC 2019, our goal was to showcase the LG G8 ThinQ’s key features, 

such as vein recognition and the ‘Air Motion’ function, which allows app control with hand gestures. To make these features engaging and accessible, we developed 

an Air Motion Game using ‘kinetic sensor’ technology similar to Air Motion, inspired by rhythm games.

OLED Signage + 2 G8 ThinQ mobiles

BEYOND TOUCH _ G8 ThinQ Air Motion experience zone

Designed and developed an interactive game solution to showcase the innovative Air Motion technology of the G8 ThinQ.


Frame Out

The Air Motion Game is a rhythm-based competition using gestures. Participants start with vein recognition to enter the game and then perform Air Motion tasks in sync with the music. The competitive game format attracted numerous attendees throughout MWC 2019, enhancing engagement and excitement. AFRAME has extensive experience in creating interactive content that facilitates technical understanding and learning.

Client l LG Electronics
Agency l HSAD
Planning l Lee Chang Ik, Yeom Hye Jin

Solution l Lee Jae Young, Lee Ju Yong
Creative Director l Jung Kwang Keun
2D/3D l  Noh Jun Ho, Lee Sun Hee 


Tag l #MWC2019 #LGG8ThinQ #인터렉티브 #기술체험 #실감형콘텐츠 #전시 

#exhibition #Interactive #Zcamera #airmotion #kinetic


CONTACT

Seoul Office

Seoul Forest Kolon Digital Tower 2nd 801 27 Seongsu-ro 7-gil, Seongdong-gu, Seoul (3333-140 Seongsu-dong 2-ga)

Gimpo Office

Room 314, Knowledge Industry Center, Han River Biz9 30, Gimpo Hangang 4-ro 420beon-gil, Gimpo-si, Gyeonggi-do (6877-10 in Gurae-dong)

TEL

02-517-4288

E-mail

 info@a-frame.kr


CONTACT

Seoul Office

Seoul Forest Kolon Digital Tower 2nd 801 27 Seongsu-ro 7-gil, 

Seongdong-gu, Seoul (3333-140 Seongsu-dong 2-ga)


Gimpo Office

Room 314, Knowledge Industry Center, Han River Biz9 30, 

Gimpo Hangang 4-ro 420beon-gil, Gimpo-si, Gyeonggi-do (6877-10 in Gurae-dong)


02-517-4288    |   info@a-frame.kr